[caption id="attachment_26822" align="aligncenter" width="480"] VGStrategy.com[/caption] The Madden NFL series looks to be moving forward once again after the addition of the Infinity Engine last year and the new Ignite Engine for next-gen consoles in the upcoming Madden 25. That said, there's still some core changes to the game that I believe would greatly improve the franchise. Here's five things I'd like to see in the next Madden game. A more detailed bench The bench in Madden NFL games have always looked incredibly lifeless and more than a little forced, even fake. Sure you see the players and the head coach, but what about everybody else? The assistant coaches, trainers, techs are all missing, not to mention all the tables, stools, drinks, cameras and team staff. With so much effort going into animating the crowd and stadium in games, why not add a little more to the bench? It would be terrific if you could see the defensive coordinator talking to his linebackers or the head coach using his headset to call plays to the coordinators in the box. Historic teams It would be fantastic if we could play against the classic NFL teams of old like the '85 Bears or '72 Dolphins or even Lombardi's '62 Packers. Either as unlocks or DLC I would love to see how the modern greats like Brady or Manning and such compete against a Steelers team from the 70s or have Lawrence Taylor trying to put them on the ground. They've done this with previous Madden versions too, just not recently, why not bring it back? Better offseason / franchise control I'd love to be able to do more during the NFL offseason. Whether this means spending more time organizing scouts, negotiating with free agents or dealing with the media and coaches currently in Madden the offseason feels shallow and pointless. Trust me, buying upgrades for your stadium is not as exciting as it sounds. But having more control over who and what schools your scouts visit would be terrific. Imagine if you could run your own player workouts. If they were to incorporate some of the offseason elements from the original Head Coach series it would go a long way to making the offseason much more interesting. More choices and control in trades, and different and new player-specific events would be welcome additions. Imagine if one of your players expressed his dissatisfaction with his current contract, and refused to come to camp because of it. That kind of detail and realism would go a long way to making Madden a complete NFL experience. Improve offensive line blocking As it stands blocking -- and pass blocking especially -- is pretty awful. The pocket often collapses instantly or the linebackers seems to shed their block just as your running back is about to burst past them. The amount of times I have screamed at my hapless right tackle as he completely ignores the defensive end turning the corner boggles the mind. Often unheralded in the NFL, give the offensive line some love. I'd definitely play thought a career as a left tackle if they managed to make it more competitive and fun. Create your own plays and teach them to your players It's another aspect from the Head Coach series, but the ability to craft your own plays, of any type, and eventually create your very own unique playbook would be fantastic. Not only would it add just another level of detail to the game, but players could then share their unique plays with the community. https://www.youtube.com/watch?v=c4eUjjdDxsQ Imagine the crazy stuff people could come up with. But that's not the only way I'd like plays to be implemented in the game. In Head Coach you had to teach your team the plays you wanted to run, and that play's effectiveness was determined by your player's familiarity with it. Being able to create your very own offensive or defensive scheme based on a set of formations and plays you designed, and then having to teach it, would truly leave you feeling like you were an NFL head coach. - What do you think? Would you like to see some of these aspects in the next Madden game?